I think that developing games purely from a results-orientated perspective is bad. This article will explain my reasoning, and is a successor to my other article on emergence.
Results orientated gamedev, and why it's bad
· 4 min read
I think that developing games purely from a results-orientated perspective is bad. This article will explain my reasoning, and is a successor to my other article on emergence.
How should properties be represented in video games?
I.e, maxHealth, damage, speed?
In Untitled Mod Game, there is going to be no versioning of mods.
This is a very bold call, and it sounds stupid at face value.
But please, hear me out!
This lil article will explain my thought process.
ECSes are really cool and fun! This article will explain why I love them so much.
Question buses are a cool idea! This article will explain what they are.